The game has a fresh list of Dungeons that you'd love and enjoy. My favorite among them is a recent addition to the list as of 2.4.
Snow Cloak is one of the new dungeons released as a precedent to the new Shiva Primal fight. For those who have yet to complete the new Main Story line quest, you will find yourself in this dungeon at some point.
This dungeon is short and shouldn't take you more than 30 minutes with a good group.
There are 3 bosses in the dungeon and you can find their mechanics below:
Wandill
I usually tank the boss in the middle of the room until he casts Tundra. After Tundra, I move the boss to the north part of the safe area to give more room for the healer and dps to move around.
In this fight, you would need to move around on Snowdrift to avoid getting stacks of deep freeze cause once you get to 3 stacks, you'll get the effects of Frozen and wouldn't be able to move or perform any action for 10 seconds.
The boss will also cast AOEs on the ground called cold wave. You would need to avoid these or you'll get a stack of deep freeze.
Throughout the fight, ads called Frost Bombs will also spawn. These needs to be killed immediately or they'll explode and everyone in the party will gain a stack of Deep Freeze.
Note: You wouldn't be able to avoid Snowdrift before due to a bug but they fixed it in Patch 2.41
Yeti
This boss is fun. I love this encounter cause it's not the typical strategy where you burn the boss down. And.. well... you get to play with snowballs.
The fight may require some good positioning. Depending on how you position the boss, this fight could be quicky and easy or tedious and unnerving.
The boss has 3 Skills. First and most relevant is the Frozen mist. It's a cone AoE Attach that freezes any player within it and turns Spriggan Icecutters into snowballs. Each time a snowball is hit with this skill, the snowball increases in size and increases the amount of damage it will deal on Yeti once kicked towards him.
The second skill is Buffet. Its a smaller front Cone AoE attack and is easily avoidable by stepping through the boss or to the side.
His last skill is Northerlies which is a room wide AoE attack that should be interrupted by hurling snowballs at the Yeti.
What I do to make it easier, is to tank the boss at the north most part of the room to give a bigger range to Frozen Mist. This way, it will be easier to draw the spriggans so they stand directly in the path of Frozen Mist. More Spriggans; More snowballs ; More damage ; faster kill.
Aside from Spriggan Ice cutters, there is also another spawn called Frostbound. These should be killed easily by 1 dps and it should be killed as soon as possible.
I usually ask 1 dps to lure and gather the spriggans in one spot for me. We can afford to lose dps from direct attacks to the boss since it doesn't take much damage unless it's a snowball.
Fenrir
This fluffy is last boss for this dungeon. This fight has brought a lot of funny moments because of the ice pillar mechanic.
This boss is fairly easy and mostly tank and spank. He has a frontal cleave attack called Heavansward Howl. This shouldn't be an issue with your tank unless his/her health is dwindling before getting hit.
There is also a room wide blizzard attack that will hit all players for a small amount of damage called Thousand-Year Storm. There's no way to avoid this but it shouldn't kill you right off the bat.
Lunar cry is also a room wide AoE attack and it will kill anyone it hits or leave you with very little health (from experience XD). He does this after every 2 sets of Ice pillars.
Fenrir will also do an Ecliptic Bite after every lunar cry. This is only cast on the Tank or the next person in the aggro list if the tank is no longer alive. It shouldn't kill you but it will deal a moderate amount of damage.
3 Ice Pillars will appear through out the fight. Their landing spot will be marked by circles on the ground and you best avoid them.
These pillars will drop from the sky randomly (or on any dragoon in the party... Kidding! XD) And 2 out of 3 will have target players with a directional attack. It is easily avoidable so just be alert. The last crystal will explode.
The last crystal is the key to avoid Lunar cry. If he's casting lunar cry, just run behind the last crystal until Fenrir pounces on the tank.
These skills aren't difficult to manage and you should be able to clear with no worries. :)
Snow Cloak is one of the new dungeons released as a precedent to the new Shiva Primal fight. For those who have yet to complete the new Main Story line quest, you will find yourself in this dungeon at some point.
This dungeon is short and shouldn't take you more than 30 minutes with a good group.
There are 3 bosses in the dungeon and you can find their mechanics below:
Wandill
I usually tank the boss in the middle of the room until he casts Tundra. After Tundra, I move the boss to the north part of the safe area to give more room for the healer and dps to move around.
In this fight, you would need to move around on Snowdrift to avoid getting stacks of deep freeze cause once you get to 3 stacks, you'll get the effects of Frozen and wouldn't be able to move or perform any action for 10 seconds.
The boss will also cast AOEs on the ground called cold wave. You would need to avoid these or you'll get a stack of deep freeze.
Throughout the fight, ads called Frost Bombs will also spawn. These needs to be killed immediately or they'll explode and everyone in the party will gain a stack of Deep Freeze.
Note: You wouldn't be able to avoid Snowdrift before due to a bug but they fixed it in Patch 2.41
Yeti
This boss is fun. I love this encounter cause it's not the typical strategy where you burn the boss down. And.. well... you get to play with snowballs.
The fight may require some good positioning. Depending on how you position the boss, this fight could be quicky and easy or tedious and unnerving.
The boss has 3 Skills. First and most relevant is the Frozen mist. It's a cone AoE Attach that freezes any player within it and turns Spriggan Icecutters into snowballs. Each time a snowball is hit with this skill, the snowball increases in size and increases the amount of damage it will deal on Yeti once kicked towards him.
The second skill is Buffet. Its a smaller front Cone AoE attack and is easily avoidable by stepping through the boss or to the side.
His last skill is Northerlies which is a room wide AoE attack that should be interrupted by hurling snowballs at the Yeti.
What I do to make it easier, is to tank the boss at the north most part of the room to give a bigger range to Frozen Mist. This way, it will be easier to draw the spriggans so they stand directly in the path of Frozen Mist. More Spriggans; More snowballs ; More damage ; faster kill.
Aside from Spriggan Ice cutters, there is also another spawn called Frostbound. These should be killed easily by 1 dps and it should be killed as soon as possible.
I usually ask 1 dps to lure and gather the spriggans in one spot for me. We can afford to lose dps from direct attacks to the boss since it doesn't take much damage unless it's a snowball.
Fenrir
This fluffy is last boss for this dungeon. This fight has brought a lot of funny moments because of the ice pillar mechanic.
This boss is fairly easy and mostly tank and spank. He has a frontal cleave attack called Heavansward Howl. This shouldn't be an issue with your tank unless his/her health is dwindling before getting hit.
There is also a room wide blizzard attack that will hit all players for a small amount of damage called Thousand-Year Storm. There's no way to avoid this but it shouldn't kill you right off the bat.
Lunar cry is also a room wide AoE attack and it will kill anyone it hits or leave you with very little health (from experience XD). He does this after every 2 sets of Ice pillars.
Fenrir will also do an Ecliptic Bite after every lunar cry. This is only cast on the Tank or the next person in the aggro list if the tank is no longer alive. It shouldn't kill you but it will deal a moderate amount of damage.
3 Ice Pillars will appear through out the fight. Their landing spot will be marked by circles on the ground and you best avoid them.
These pillars will drop from the sky randomly (or on any dragoon in the party... Kidding! XD) And 2 out of 3 will have target players with a directional attack. It is easily avoidable so just be alert. The last crystal will explode.
The last crystal is the key to avoid Lunar cry. If he's casting lunar cry, just run behind the last crystal until Fenrir pounces on the tank.
These skills aren't difficult to manage and you should be able to clear with no worries. :)